/*
 * (C) Copyright 1996-2016 ECMWF.
 *
 * This software is licensed under the terms of the Apache Licence Version 2.0
 * which can be obtained at http://www.apache.org/licenses/LICENSE-2.0.
 * In applying this licence, ECMWF does not waive the privileges and immunities
 * granted to it by virtue of its status as an intergovernmental organisation nor
 * does it submit to any jurisdiction.
 */

/*! \file BasePointsHandler.h
    \brief Definition of the Template base class AbstractPoints.

    Magics Team - ECMWF 2004

    Started: Fri 16-Jan-2004

    Changes:

*/

#ifndef AbstractPoints_H
#define AbstractPoints_H

#include "UserPoint.h"
#include "magics.h"

#include "AutoVector.h"
#include "MagException.h"

namespace magics {

class AbstractPoints;


class MinMaxHelper {
public:
    MinMaxHelper(AbstractPoints& points);
    void operator()(const UserPoint& point) {
        if (point.missing())
            return;
        if (point.x() < minX_)
            minX_ = point.x();
        if (point.x() > maxX_)
            maxX_ = point.x();
        if (point.y() < minY_)
            minY_ = point.y();
        if (point.y() > maxY_)
            maxY_ = point.y();

        if (point.value() < min_)
            min_ = point.value();
        if (point.value() > max_)
            max_ = point.value();
    }
    double minX_;
    double maxX_;
    double minY_;
    double maxY_;
    double min_;
    double max_;
};

class BasePointsHandler {
public:
    BasePointsHandler() {}
    virtual ~BasePointsHandler(){};
    virtual double minX() const { return INT_MIN; }
    virtual double minY() const { return INT_MIN; }
    virtual double maxX() const { return INT_MAX; }
    virtual double maxY() const { return INT_MAX; }
    virtual double min() const { return INT_MIN; }
    virtual double max() const { return INT_MIN; }
};


class AbstractPoints : public BasePointsHandler {
public:
    AbstractPoints() : helper_(0){};
    virtual ~AbstractPoints() {
        if (helper_)
            delete helper_;
    };
    //! Method to go through the collection. The Class 0 needs to define
    // void operator()(const P&)
    template <class O>
    void for_each(O& object) {
        setToFirst();
        while (more()) {
            object(current());
            advance();
        }
    }
    //! Method to set the current position to the first point.(abstract)
    virtual void setToFirst() { NOTIMP; };
    //! Method to test the end of collection.
    virtual bool more() {
        NOTIMP;
        return false;
    };
    //! Method to return the current value
    virtual const UserPoint& current() { NOTIMP; };
    //! Method to advance
    virtual void advance() { NOTIMP; };

    virtual int size() {
        points_ = 0;
        for_each(*this);
        return points_;
    }

    virtual double minX() {
        if (!helper_)
            helper_ = new MinMaxHelper(*this);
        return helper_->minX_;
    }
    virtual double minY() {
        if (!helper_)
            helper_ = new MinMaxHelper(*this);
        return helper_->minY_;
    }
    virtual double maxX() {
        if (!helper_)
            helper_ = new MinMaxHelper(*this);
        return helper_->maxX_;
    }
    virtual double maxY() {
        if (!helper_)
            helper_ = new MinMaxHelper(*this);
        return helper_->maxY_;
    }
    virtual double min() {
        if (!helper_)
            helper_ = new MinMaxHelper(*this);
        return helper_->min_;
    }
    virtual double max() {
        if (!helper_)
            helper_ = new MinMaxHelper(*this);
        return helper_->max_;
    }

protected:
    //! Method to print string about this class on to a stream of type ostream (virtual).
    virtual void print(ostream& out) const { out << "AbstractPoints"; }
    void operator()(const UserPoint&) const { points_++; }
    mutable MinMaxHelper* helper_;
    mutable int points_;

private:
    //! Copy constructor - No copy allowed
    AbstractPoints(const AbstractPoints&);
    //! Overloaded << operator to copy - No copy allowed
    AbstractPoints& operator=(const AbstractPoints&);

    // -- Friends
    //! Overloaded << operator to call print().
    friend ostream& operator<<(ostream& s, const AbstractPoints& p) {
        p.print(s);
        return s;
    }
};


class PointsList : public vector<UserPoint*>, public AbstractPoints {
public:
    PointsList() {}
    ~PointsList() {}
    // Implements the AbstractPoints interface
    virtual void setToFirst() { current_ = this->begin(); }
    virtual bool more() { return current_ != this->end(); }
    virtual UserPoint& current() { return **current_; }
    virtual void advance() { current_++; }
    virtual int size() { return vector<UserPoint*>::size(); }


protected:
    mutable vector<UserPoint*>::const_iterator current_;
};

}  // namespace magics

#endif
