// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

//go:build unix

package runtime

import (
	"internal/abi"
	"internal/goexperiment"
	"internal/runtime/atomic"
	"internal/runtime/sys"
	"unsafe"
)

// sigTabT is the type of an entry in the global sigtable array.
// sigtable is inherently system dependent, and appears in OS-specific files,
// but sigTabT is the same for all Unixy systems.
// The sigtable array is indexed by a system signal number to get the flags
// and printable name of each signal.
type sigTabT struct {
	flags int32
	name  string
}

//go:linkname os_sigpipe os.sigpipe
func os_sigpipe() {
	systemstack(sigpipe)
}

func signame(sig uint32) string {
	if sig >= uint32(len(sigtable)) {
		return ""
	}
	return sigtable[sig].name
}

const (
	_SIG_DFL uintptr = 0
	_SIG_IGN uintptr = 1
)

// sigPreempt is the signal used for non-cooperative preemption.
//
// There's no good way to choose this signal, but there are some
// heuristics:
//
// 1. It should be a signal that's passed-through by debuggers by
// default. On Linux, this is SIGALRM, SIGURG, SIGCHLD, SIGIO,
// SIGVTALRM, SIGPROF, and SIGWINCH, plus some glibc-internal signals.
//
// 2. It shouldn't be used internally by libc in mixed Go/C binaries
// because libc may assume it's the only thing that can handle these
// signals. For example SIGCANCEL or SIGSETXID.
//
// 3. It should be a signal that can happen spuriously without
// consequences. For example, SIGALRM is a bad choice because the
// signal handler can't tell if it was caused by the real process
// alarm or not (arguably this means the signal is broken, but I
// digress). SIGUSR1 and SIGUSR2 are also bad because those are often
// used in meaningful ways by applications.
//
// 4. We need to deal with platforms without real-time signals (like
// macOS), so those are out.
//
// We use SIGURG because it meets all of these criteria, is extremely
// unlikely to be used by an application for its "real" meaning (both
// because out-of-band data is basically unused and because SIGURG
// doesn't report which socket has the condition, making it pretty
// useless), and even if it is, the application has to be ready for
// spurious SIGURG. SIGIO wouldn't be a bad choice either, but is more
// likely to be used for real.
const sigPreempt = _SIGURG

// Stores the signal handlers registered before Go installed its own.
// These signal handlers will be invoked in cases where Go doesn't want to
// handle a particular signal (e.g., signal occurred on a non-Go thread).
// See sigfwdgo for more information on when the signals are forwarded.
//
// This is read by the signal handler; accesses should use
// atomic.Loaduintptr and atomic.Storeuintptr.
var fwdSig [_NSIG]uintptr

// handlingSig is indexed by signal number and is non-zero if we are
// currently handling the signal. Or, to put it another way, whether
// the signal handler is currently set to the Go signal handler or not.
// This is uint32 rather than bool so that we can use atomic instructions.
var handlingSig [_NSIG]uint32

// channels for synchronizing signal mask updates with the signal mask
// thread
var (
	disableSigChan  chan uint32
	enableSigChan   chan uint32
	maskUpdatedChan chan struct{}
)

func init() {
	// _NSIG is the number of signals on this operating system.
	// sigtable should describe what to do for all the possible signals.
	if len(sigtable) != _NSIG {
		print("runtime: len(sigtable)=", len(sigtable), " _NSIG=", _NSIG, "\n")
		throw("bad sigtable len")
	}
}

var signalsOK bool

// Initialize signals.
// Called by libpreinit so runtime may not be initialized.
//
//go:nosplit
//go:nowritebarrierrec
func initsig(preinit bool) {
	if !preinit {
		// It's now OK for signal handlers to run.
		signalsOK = true
	}

	// For c-archive/c-shared this is called by libpreinit with
	// preinit == true.
	if (isarchive || islibrary) && !preinit {
		return
	}

	for i := uint32(0); i < _NSIG; i++ {
		t := &sigtable[i]
		if t.flags == 0 || t.flags&_SigDefault != 0 {
			continue
		}

		// We don't need to use atomic operations here because
		// there shouldn't be any other goroutines running yet.
		fwdSig[i] = getsig(i)

		if !sigInstallGoHandler(i) {
			// Even if we are not installing a signal handler,
			// set SA_ONSTACK if necessary.
			if fwdSig[i] != _SIG_DFL && fwdSig[i] != _SIG_IGN {
				setsigstack(i)
			} else if fwdSig[i] == _SIG_IGN {
				sigInitIgnored(i)
			}
			continue
		}

		handlingSig[i] = 1
		setsig(i, abi.FuncPCABIInternal(sighandler))
	}
}

//go:nosplit
//go:nowritebarrierrec
func sigInstallGoHandler(sig uint32) bool {
	// For some signals, we respect an inherited SIG_IGN handler
	// rather than insist on installing our own default handler.
	// Even these signals can be fetched using the os/signal package.
	switch sig {
	case _SIGHUP, _SIGINT:
		if atomic.Loaduintptr(&fwdSig[sig]) == _SIG_IGN {
			return false
		}
	}

	if (GOOS == "linux" || GOOS == "android") && !iscgo && sig == sigPerThreadSyscall {
		// sigPerThreadSyscall is the same signal used by glibc for
		// per-thread syscalls on Linux. We use it for the same purpose
		// in non-cgo binaries.
		return true
	}

	t := &sigtable[sig]
	if t.flags&_SigSetStack != 0 {
		return false
	}

	// When built using c-archive or c-shared, only install signal
	// handlers for synchronous signals and SIGPIPE and sigPreempt.
	if (isarchive || islibrary) && t.flags&_SigPanic == 0 && sig != _SIGPIPE && sig != sigPreempt {
		return false
	}

	return true
}

// sigenable enables the Go signal handler to catch the signal sig.
// It is only called while holding the os/signal.handlers lock,
// via os/signal.enableSignal and signal_enable.
func sigenable(sig uint32) {
	if sig >= uint32(len(sigtable)) {
		return
	}

	// SIGPROF is handled specially for profiling.
	if sig == _SIGPROF {
		return
	}

	t := &sigtable[sig]
	if t.flags&_SigNotify != 0 {
		ensureSigM()
		enableSigChan <- sig
		<-maskUpdatedChan
		if atomic.Cas(&handlingSig[sig], 0, 1) {
			atomic.Storeuintptr(&fwdSig[sig], getsig(sig))
			setsig(sig, abi.FuncPCABIInternal(sighandler))
		}
	}
}

// sigdisable disables the Go signal handler for the signal sig.
// It is only called while holding the os/signal.handlers lock,
// via os/signal.disableSignal and signal_disable.
func sigdisable(sig uint32) {
	if sig >= uint32(len(sigtable)) {
		return
	}

	// SIGPROF is handled specially for profiling.
	if sig == _SIGPROF {
		return
	}

	t := &sigtable[sig]
	if t.flags&_SigNotify != 0 {
		ensureSigM()
		disableSigChan <- sig
		<-maskUpdatedChan

		// If initsig does not install a signal handler for a
		// signal, then to go back to the state before Notify
		// we should remove the one we installed.
		if !sigInstallGoHandler(sig) {
			atomic.Store(&handlingSig[sig], 0)
			setsig(sig, atomic.Loaduintptr(&fwdSig[sig]))
		}
	}
}

// sigignore ignores the signal sig.
// It is only called while holding the os/signal.handlers lock,
// via os/signal.ignoreSignal and signal_ignore.
func sigignore(sig uint32) {
	if sig >= uint32(len(sigtable)) {
		return
	}

	// SIGPROF is handled specially for profiling.
	if sig == _SIGPROF {
		return
	}

	t := &sigtable[sig]
	if t.flags&_SigNotify != 0 {
		atomic.Store(&handlingSig[sig], 0)
		setsig(sig, _SIG_IGN)
	}
}

// clearSignalHandlers clears all signal handlers that are not ignored
// back to the default. This is called by the child after a fork, so that
// we can enable the signal mask for the exec without worrying about
// running a signal handler in the child.
//
//go:nosplit
//go:nowritebarrierrec
func clearSignalHandlers() {
	for i := uint32(0); i < _NSIG; i++ {
		if atomic.Load(&handlingSig[i]) != 0 {
			setsig(i, _SIG_DFL)
		}
	}
}

// setProcessCPUProfilerTimer is called when the profiling timer changes.
// It is called with prof.signalLock held. hz is the new timer, and is 0 if
// profiling is being disabled. Enable or disable the signal as
// required for -buildmode=c-archive.
func setProcessCPUProfilerTimer(hz int32) {
	if hz != 0 {
		// Enable the Go signal handler if not enabled.
		if atomic.Cas(&handlingSig[_SIGPROF], 0, 1) {
			h := getsig(_SIGPROF)
			// If no signal handler was installed before, then we record
			// _SIG_IGN here. When we turn off profiling (below) we'll start
			// ignoring SIGPROF signals. We do this, rather than change
			// to SIG_DFL, because there may be a pending SIGPROF
			// signal that has not yet been delivered to some other thread.
			// If we change to SIG_DFL when turning off profiling, the
			// program will crash when that SIGPROF is delivered. We assume
			// that programs that use profiling don't want to crash on a
			// stray SIGPROF. See issue 19320.
			// We do the change here instead of when turning off profiling,
			// because there we may race with a signal handler running
			// concurrently, in particular, sigfwdgo may observe _SIG_DFL and
			// die. See issue 43828.
			if h == _SIG_DFL {
				h = _SIG_IGN
			}
			atomic.Storeuintptr(&fwdSig[_SIGPROF], h)
			setsig(_SIGPROF, abi.FuncPCABIInternal(sighandler))
		}

		var it itimerval
		it.it_interval.tv_sec = 0
		it.it_interval.set_usec(1000000 / hz)
		it.it_value = it.it_interval
		setitimer(_ITIMER_PROF, &it, nil)
	} else {
		setitimer(_ITIMER_PROF, &itimerval{}, nil)

		// If the Go signal handler should be disabled by default,
		// switch back to the signal handler that was installed
		// when we enabled profiling. We don't try to handle the case
		// of a program that changes the SIGPROF handler while Go
		// profiling is enabled.
		if !sigInstallGoHandler(_SIGPROF) {
			if atomic.Cas(&handlingSig[_SIGPROF], 1, 0) {
				h := atomic.Loaduintptr(&fwdSig[_SIGPROF])
				setsig(_SIGPROF, h)
			}
		}
	}
}

// setThreadCPUProfilerHz makes any thread-specific changes required to
// implement profiling at a rate of hz.
// No changes required on Unix systems when using setitimer.
func setThreadCPUProfilerHz(hz int32) {
	getg().m.profilehz = hz
}

func sigpipe() {
	if signal_ignored(_SIGPIPE) || sigsend(_SIGPIPE) {
		return
	}
	dieFromSignal(_SIGPIPE)
}

// doSigPreempt handles a preemption signal on gp.
func doSigPreempt(gp *g, ctxt *sigctxt) {
	// Check if this G wants to be preempted and is safe to
	// preempt.
	if wantAsyncPreempt(gp) {
		if ok, newpc := isAsyncSafePoint(gp, ctxt.sigpc(), ctxt.sigsp(), ctxt.siglr()); ok {
			// Adjust the PC and inject a call to asyncPreempt.
			ctxt.pushCall(abi.FuncPCABI0(asyncPreempt), newpc)
		}
	}

	// Acknowledge the preemption.
	gp.m.preemptGen.Add(1)
	gp.m.signalPending.Store(0)

	if GOOS == "darwin" || GOOS == "ios" {
		pendingPreemptSignals.Add(-1)
	}
}

const preemptMSupported = true

// preemptM sends a preemption request to mp. This request may be
// handled asynchronously and may be coalesced with other requests to
// the M. When the request is received, if the running G or P are
// marked for preemption and the goroutine is at an asynchronous
// safe-point, it will preempt the goroutine. It always atomically
// increments mp.preemptGen after handling a preemption request.
func preemptM(mp *m) {
	// On Darwin, don't try to preempt threads during exec.
	// Issue #41702.
	if GOOS == "darwin" || GOOS == "ios" {
		execLock.rlock()
	}

	if mp.signalPending.CompareAndSwap(0, 1) {
		if GOOS == "darwin" || GOOS == "ios" {
			pendingPreemptSignals.Add(1)
		}

		// If multiple threads are preempting the same M, it may send many
		// signals to the same M such that it hardly make progress, causing
		// live-lock problem. Apparently this could happen on darwin. See
		// issue #37741.
		// Only send a signal if there isn't already one pending.
		signalM(mp, sigPreempt)
	}

	if GOOS == "darwin" || GOOS == "ios" {
		execLock.runlock()
	}
}

// sigFetchG fetches the value of G safely when running in a signal handler.
// On some architectures, the g value may be clobbered when running in a VDSO.
// See issue #32912.
//
//go:nosplit
func sigFetchG(c *sigctxt) *g {
	switch GOARCH {
	case "arm", "arm64", "loong64", "ppc64", "ppc64le", "riscv64", "s390x":
		if !iscgo && inVDSOPage(c.sigpc()) {
			// When using cgo, we save the g on TLS and load it from there
			// in sigtramp. Just use that.
			// Otherwise, before making a VDSO call we save the g to the
			// bottom of the signal stack. Fetch from there.
			// TODO: in efence mode, stack is sysAlloc'd, so this wouldn't
			// work.
			sp := sys.GetCallerSP()
			s := spanOf(sp)
			if s != nil && s.state.get() == mSpanManual && s.base() < sp && sp < s.limit {
				gp := *(**g)(unsafe.Pointer(s.base()))
				return gp
			}
			return nil
		}
	}
	return getg()
}

// sigtrampgo is called from the signal handler function, sigtramp,
// written in assembly code.
// This is called by the signal handler, and the world may be stopped.
//
// It must be nosplit because getg() is still the G that was running
// (if any) when the signal was delivered, but it's (usually) called
// on the gsignal stack. Until this switches the G to gsignal, the
// stack bounds check won't work.
//
//go:nosplit
//go:nowritebarrierrec
func sigtrampgo(sig uint32, info *siginfo, ctx unsafe.Pointer) {
	if sigfwdgo(sig, info, ctx) {
		return
	}
	c := &sigctxt{info, ctx}
	gp := sigFetchG(c)
	setg(gp)
	if gp == nil || (gp.m != nil && gp.m.isExtraInC) {
		if sig == _SIGPROF {
			// Some platforms (Linux) have per-thread timers, which we use in
			// combination with the process-wide timer. Avoid double-counting.
			if validSIGPROF(nil, c) {
				sigprofNonGoPC(c.sigpc())
			}
			return
		}
		if sig == sigPreempt && preemptMSupported && debug.asyncpreemptoff == 0 {
			// This is probably a signal from preemptM sent
			// while executing Go code but received while
			// executing non-Go code.
			// We got past sigfwdgo, so we know that there is
			// no non-Go signal handler for sigPreempt.
			// The default behavior for sigPreempt is to ignore
			// the signal, so badsignal will be a no-op anyway.
			if GOOS == "darwin" || GOOS == "ios" {
				pendingPreemptSignals.Add(-1)
			}
			return
		}
		c.fixsigcode(sig)
		// Set g to nil here and badsignal will use g0 by needm.
		// TODO: reuse the current m here by using the gsignal and adjustSignalStack,
		// since the current g maybe a normal goroutine and actually running on the signal stack,
		// it may hit stack split that is not expected here.
		if gp != nil {
			setg(nil)
		}
		badsignal(uintptr(sig), c)
		// Restore g
		if gp != nil {
			setg(gp)
		}
		return
	}

	setg(gp.m.gsignal)

	// If some non-Go code called sigaltstack, adjust.
	var gsignalStack gsignalStack
	setStack := adjustSignalStack(sig, gp.m, &gsignalStack)
	if setStack {
		gp.m.gsignal.stktopsp = sys.GetCallerSP()
	}

	if gp.stackguard0 == stackFork {
		signalDuringFork(sig)
	}

	c.fixsigcode(sig)
	sighandler(sig, info, ctx, gp)

	if goexperiment.RuntimeSecret && gp.secret > 0 {
		atomic.Store(&gp.m.signalSecret, 1)
	}

	setg(gp)
	if setStack {
		restoreGsignalStack(&gsignalStack)
	}
}

// If the signal handler receives a SIGPROF signal on a non-Go thread,
// it tries to collect a traceback into sigprofCallers.
// sigprofCallersUse is set to non-zero while sigprofCallers holds a traceback.
var sigprofCallers cgoCallers
var sigprofCallersUse uint32

// sigprofNonGo is called if we receive a SIGPROF signal on a non-Go thread,
// and the signal handler collected a stack trace in sigprofCallers.
// When this is called, sigprofCallersUse will be non-zero.
// g is nil, and what we can do is very limited.
//
// It is called from the signal handling functions written in assembly code that
// are active for cgo programs, cgoSigtramp and sigprofNonGoWrapper, which have
// not verified that the SIGPROF delivery corresponds to the best available
// profiling source for this thread.
//
//go:nosplit
//go:nowritebarrierrec
func sigprofNonGo(sig uint32, info *siginfo, ctx unsafe.Pointer) {
	if prof.hz.Load() != 0 {
		c := &sigctxt{info, ctx}
		// Some platforms (Linux) have per-thread timers, which we use in
		// combination with the process-wide timer. Avoid double-counting.
		if validSIGPROF(nil, c) {
			n := 0
			for n < len(sigprofCallers) && sigprofCallers[n] != 0 {
				n++
			}
			cpuprof.addNonGo(sigprofCallers[:n])
		}
	}

	atomic.Store(&sigprofCallersUse, 0)
}

// sigprofNonGoPC is called when a profiling signal arrived on a
// non-Go thread and we have a single PC value, not a stack trace.
// g is nil, and what we can do is very limited.
//
//go:nosplit
//go:nowritebarrierrec
func sigprofNonGoPC(pc uintptr) {
	if prof.hz.Load() != 0 {
		stk := []uintptr{
			pc,
			abi.FuncPCABIInternal(_ExternalCode) + sys.PCQuantum,
		}
		cpuprof.addNonGo(stk)
	}
}

// adjustSignalStack adjusts the current stack guard based on the
// stack pointer that is actually in use while handling a signal.
// We do this in case some non-Go code called sigaltstack.
// This reports whether the stack was adjusted, and if so stores the old
// signal stack in *gsigstack.
//
//go:nosplit
func adjustSignalStack(sig uint32, mp *m, gsigStack *gsignalStack) bool {
	sp := uintptr(unsafe.Pointer(&sig))
	if sp >= mp.gsignal.stack.lo && sp < mp.gsignal.stack.hi {
		return false
	}

	var st stackt
	sigaltstack(nil, &st)
	stsp := uintptr(unsafe.Pointer(st.ss_sp))
	if st.ss_flags&_SS_DISABLE == 0 && sp >= stsp && sp < stsp+st.ss_size {
		setGsignalStack(&st, gsigStack)
		return true
	}

	if sp >= mp.g0.stack.lo && sp < mp.g0.stack.hi {
		// The signal was delivered on the g0 stack.
		// This can happen when linked with C code
		// using the thread sanitizer, which collects
		// signals then delivers them itself by calling
		// the signal handler directly when C code,
		// including C code called via cgo, calls a
		// TSAN-intercepted function such as malloc.
		//
		// We check this condition last as g0.stack.lo
		// may be not very accurate (see mstart).
		st := stackt{ss_size: mp.g0.stack.hi - mp.g0.stack.lo}
		setSignalstackSP(&st, mp.g0.stack.lo)
		setGsignalStack(&st, gsigStack)
		return true
	}

	// sp is not within gsignal stack, g0 stack, or sigaltstack. Bad.
	// Call indirectly to avoid nosplit stack overflow on OpenBSD.
	adjustSignalStack2Indirect(sig, sp, mp, st.ss_flags&_SS_DISABLE != 0)
	return false
}

var adjustSignalStack2Indirect = adjustSignalStack2

//go:nosplit
func adjustSignalStack2(sig uint32, sp uintptr, mp *m, ssDisable bool) {
	setg(nil)
	needm(true)
	if ssDisable {
		noSignalStack(sig)
	} else {
		sigNotOnStack(sig, sp, mp)
	}
	dropm()
}

// crashing is the number of m's we have waited for when implementing
// GOTRACEBACK=crash when a signal is received.
var crashing atomic.Int32

// testSigtrap and testSigusr1 are used by the runtime tests. If
// non-nil, it is called on SIGTRAP/SIGUSR1. If it returns true, the
// normal behavior on this signal is suppressed.
var testSigtrap func(info *siginfo, ctxt *sigctxt, gp *g) bool
var testSigusr1 func(gp *g) bool

// sigsysIgnored is non-zero if we are currently ignoring SIGSYS. See issue #69065.
var sigsysIgnored uint32

//go:linkname ignoreSIGSYS os.ignoreSIGSYS
func ignoreSIGSYS() {
	atomic.Store(&sigsysIgnored, 1)
}

//go:linkname restoreSIGSYS os.restoreSIGSYS
func restoreSIGSYS() {
	atomic.Store(&sigsysIgnored, 0)
}

// sighandler is invoked when a signal occurs. The global g will be
// set to a gsignal goroutine and we will be running on the alternate
// signal stack. The parameter gp will be the value of the global g
// when the signal occurred. The sig, info, and ctxt parameters are
// from the system signal handler: they are the parameters passed when
// the SA is passed to the sigaction system call.
//
// The garbage collector may have stopped the world, so write barriers
// are not allowed.
//
//go:nowritebarrierrec
func sighandler(sig uint32, info *siginfo, ctxt unsafe.Pointer, gp *g) {
	// The g executing the signal handler. This is almost always
	// mp.gsignal. See delayedSignal for an exception.
	gsignal := getg()
	mp := gsignal.m
	c := &sigctxt{info, ctxt}

	// Cgo TSAN (not the Go race detector) intercepts signals and calls the
	// signal handler at a later time. When the signal handler is called, the
	// memory may have changed, but the signal context remains old. The
	// unmatched signal context and memory makes it unsafe to unwind or inspect
	// the stack. So we ignore delayed non-fatal signals that will cause a stack
	// inspection (profiling signal and preemption signal).
	// cgo_yield is only non-nil for TSAN, and is specifically used to trigger
	// signal delivery. We use that as an indicator of delayed signals.
	// For delayed signals, the handler is called on the g0 stack (see
	// adjustSignalStack).
	delayedSignal := *cgo_yield != nil && mp != nil && gsignal.stack == mp.g0.stack

	if sig == _SIGPROF {
		// Some platforms (Linux) have per-thread timers, which we use in
		// combination with the process-wide timer. Avoid double-counting.
		if !delayedSignal && validSIGPROF(mp, c) {
			sigprof(c.sigpc(), c.sigsp(), c.siglr(), gp, mp)
		}
		return
	}

	if sig == _SIGTRAP && testSigtrap != nil && testSigtrap(info, (*sigctxt)(noescape(unsafe.Pointer(c))), gp) {
		return
	}

	if sig == _SIGUSR1 && testSigusr1 != nil && testSigusr1(gp) {
		return
	}

	if (GOOS == "linux" || GOOS == "android") && sig == sigPerThreadSyscall {
		// sigPerThreadSyscall is the same signal used by glibc for
		// per-thread syscalls on Linux. We use it for the same purpose
		// in non-cgo binaries. Since this signal is not _SigNotify,
		// there is nothing more to do once we run the syscall.
		runPerThreadSyscall()
		return
	}

	if sig == sigPreempt && debug.asyncpreemptoff == 0 && !delayedSignal {
		// Might be a preemption signal.
		doSigPreempt(gp, c)
		// Even if this was definitely a preemption signal, it
		// may have been coalesced with another signal, so we
		// still let it through to the application.
	}

	flags := int32(_SigThrow)
	if sig < uint32(len(sigtable)) {
		flags = sigtable[sig].flags
	}
	if !c.sigFromUser() && flags&_SigPanic != 0 && (gp.throwsplit || gp != mp.curg) {
		// We can't safely sigpanic because it may grow the
		// stack. Abort in the signal handler instead.
		//
		// Also don't inject a sigpanic if we are not on a
		// user G stack. Either we're in the runtime, or we're
		// running C code. Either way we cannot recover.
		flags = _SigThrow
	}
	if isAbortPC(c.sigpc()) {
		// On many architectures, the abort function just
		// causes a memory fault. Don't turn that into a panic.
		flags = _SigThrow
	}
	if !c.sigFromUser() && flags&_SigPanic != 0 {
		// The signal is going to cause a panic.
		// Arrange the stack so that it looks like the point
		// where the signal occurred made a call to the
		// function sigpanic. Then set the PC to sigpanic.

		// Have to pass arguments out of band since
		// augmenting the stack frame would break
		// the unwinding code.
		gp.sig = sig
		gp.sigcode0 = uintptr(c.sigcode())
		gp.sigcode1 = c.fault()
		gp.sigpc = c.sigpc()

		c.preparePanic(sig, gp)
		return
	}

	if c.sigFromUser() || flags&_SigNotify != 0 {
		if sigsend(sig) {
			return
		}
	}

	if c.sigFromUser() && signal_ignored(sig) {
		return
	}

	if sig == _SIGSYS && c.sigFromSeccomp() && atomic.Load(&sigsysIgnored) != 0 {
		return
	}

	if flags&_SigKill != 0 {
		dieFromSignal(sig)
	}

	// _SigThrow means that we should exit now.
	// If we get here with _SigPanic, it means that the signal
	// was sent to us by a program (c.sigFromUser() is true);
	// in that case, if we didn't handle it in sigsend, we exit now.
	if flags&(_SigThrow|_SigPanic) == 0 {
		return
	}

	mp.throwing = throwTypeRuntime
	mp.caughtsig.set(gp)

	if crashing.Load() == 0 {
		startpanic_m()
	}

	gp = fatalsignal(sig, c, gp, mp)

	level, _, docrash := gotraceback()
	if level > 0 {
		goroutineheader(gp)
		tracebacktrap(c.sigpc(), c.sigsp(), c.siglr(), gp)
		if crashing.Load() > 0 && gp != mp.curg && mp.curg != nil && readgstatus(mp.curg)&^_Gscan == _Grunning {
			// tracebackothers on original m skipped this one; trace it now.
			goroutineheader(mp.curg)
			traceback(^uintptr(0), ^uintptr(0), 0, mp.curg)
		} else if crashing.Load() == 0 {
			tracebackothers(gp)
			print("\n")
		}
		dumpregs(c)
	}

	if docrash {
		var crashSleepMicros uint32 = 5000
		var watchdogTimeoutMicros uint32 = 2000 * crashSleepMicros

		isCrashThread := false
		if crashing.CompareAndSwap(0, 1) {
			isCrashThread = true
		} else {
			crashing.Add(1)
		}
		if crashing.Load() < mcount()-int32(extraMLength.Load()) {
			// There are other m's that need to dump their stacks.
			// Relay SIGQUIT to the next m by sending it to the current process.
			// All m's that have already received SIGQUIT have signal masks blocking
			// receipt of any signals, so the SIGQUIT will go to an m that hasn't seen it yet.
			// The first m will wait until all ms received the SIGQUIT, then crash/exit.
			// Just in case the relaying gets botched, each m involved in
			// the relay sleeps for 5 seconds and then does the crash/exit itself.
			// The faulting m is crashing first so it is the faulting thread in the core dump (see issue #63277):
			// in expected operation, the first m will wait until the last m has received the SIGQUIT,
			// and then run crash/exit and the process is gone.
			// However, if it spends more than 10 seconds to send SIGQUIT to all ms,
			// any of ms may crash/exit the process after waiting for 10 seconds.
			print("\n-----\n\n")
			raiseproc(_SIGQUIT)
		}
		if isCrashThread {
			// Sleep for short intervals so that we can crash quickly after all ms have received SIGQUIT.
			// Reset the timer whenever we see more ms received SIGQUIT
			// to make it have enough time to crash (see issue #64752).
			timeout := watchdogTimeoutMicros
			maxCrashing := crashing.Load()
			for timeout > 0 && (crashing.Load() < mcount()-int32(extraMLength.Load())) {
				usleep(crashSleepMicros)
				timeout -= crashSleepMicros

				if c := crashing.Load(); c > maxCrashing {
					// We make progress, so reset the watchdog timeout
					maxCrashing = c
					timeout = watchdogTimeoutMicros
				}
			}
		} else {
			maxCrashing := int32(0)
			c := crashing.Load()
			for c > maxCrashing {
				maxCrashing = c
				usleep(watchdogTimeoutMicros)
				c = crashing.Load()
			}
		}
		printDebugLog()
		crash()
	}

	printDebugLog()

	exit(2)
}

func fatalsignal(sig uint32, c *sigctxt, gp *g, mp *m) *g {
	if sig < uint32(len(sigtable)) {
		print(sigtable[sig].name, "\n")
	} else {
		print("Signal ", sig, "\n")
	}

	if isSecureMode() {
		exit(2)
	}

	print("PC=", hex(c.sigpc()), " m=", mp.id, " sigcode=", c.sigcode())
	if sig == _SIGSEGV || sig == _SIGBUS {
		print(" addr=", hex(c.fault()))
	}
	print("\n")
	if mp.incgo && gp == mp.g0 && mp.curg != nil {
		print("signal arrived during cgo execution\n")
		// Switch to curg so that we get a traceback of the Go code
		// leading up to the cgocall, which switched from curg to g0.
		gp = mp.curg
	}
	if sig == _SIGILL || sig == _SIGFPE {
		// It would be nice to know how long the instruction is.
		// Unfortunately, that's complicated to do in general (mostly for x86
		// and s930x, but other archs have non-standard instruction lengths also).
		// Opt to print 16 bytes, which covers most instructions.
		const maxN = 16
		n := uintptr(maxN)
		// We have to be careful, though. If we're near the end of
		// a page and the following page isn't mapped, we could
		// segfault. So make sure we don't straddle a page (even though
		// that could lead to printing an incomplete instruction).
		// We're assuming here we can read at least the page containing the PC.
		// I suppose it is possible that the page is mapped executable but not readable?
		pc := c.sigpc()
		if n > physPageSize-pc%physPageSize {
			n = physPageSize - pc%physPageSize
		}
		print("instruction bytes:")
		b := (*[maxN]byte)(unsafe.Pointer(pc))
		for i := uintptr(0); i < n; i++ {
			print(" ", hex(b[i]))
		}
		println()
	}
	print("\n")
	return gp
}

// sigpanic turns a synchronous signal into a run-time panic.
// If the signal handler sees a synchronous panic, it arranges the
// stack to look like the function where the signal occurred called
// sigpanic, sets the signal's PC value to sigpanic, and returns from
// the signal handler. The effect is that the program will act as
// though the function that got the signal simply called sigpanic
// instead.
//
// This must NOT be nosplit because the linker doesn't know where
// sigpanic calls can be injected.
//
// The signal handler must not inject a call to sigpanic if
// getg().throwsplit, since sigpanic may need to grow the stack.
//
// This is exported via linkname to assembly in runtime/cgo.
//
//go:linkname sigpanic
func sigpanic() {
	gp := getg()
	if !canpanic() {
		throw("unexpected signal during runtime execution")
	}

	switch gp.sig {
	case _SIGBUS:
		if gp.sigcode0 == _BUS_ADRERR && gp.sigcode1 < 0x1000 {
			panicmem()
		}
		// Support runtime/debug.SetPanicOnFault.
		if gp.paniconfault {
			panicmemAddr(gp.sigcode1)
		}
		print("unexpected fault address ", hex(gp.sigcode1), "\n")
		throw("fault")
	case _SIGSEGV:
		if (gp.sigcode0 == 0 || gp.sigcode0 == _SEGV_MAPERR || gp.sigcode0 == _SEGV_ACCERR) && gp.sigcode1 < 0x1000 {
			panicmem()
		}
		// Support runtime/debug.SetPanicOnFault.
		if gp.paniconfault {
			panicmemAddr(gp.sigcode1)
		}
		if inUserArenaChunk(gp.sigcode1) {
			// We could check that the arena chunk is explicitly set to fault,
			// but the fact that we faulted on accessing it is enough to prove
			// that it is.
			print("accessed data from freed user arena ", hex(gp.sigcode1), "\n")
		} else {
			print("unexpected fault address ", hex(gp.sigcode1), "\n")
		}
		throw("fault")
	case _SIGFPE:
		switch gp.sigcode0 {
		case _FPE_INTDIV:
			panicdivide()
		case _FPE_INTOVF:
			panicoverflow()
		}
		panicfloat()
	}

	if gp.sig >= uint32(len(sigtable)) {
		// can't happen: we looked up gp.sig in sigtable to decide to call sigpanic
		throw("unexpected signal value")
	}
	panic(errorString(sigtable[gp.sig].name))
}

// dieFromSignal kills the program with a signal.
// This provides the expected exit status for the shell.
// This is only called with fatal signals expected to kill the process.
//
//go:nosplit
//go:nowritebarrierrec
func dieFromSignal(sig uint32) {
	unblocksig(sig)
	// Mark the signal as unhandled to ensure it is forwarded.
	atomic.Store(&handlingSig[sig], 0)
	raise(sig)

	// That should have killed us. On some systems, though, raise
	// sends the signal to the whole process rather than to just
	// the current thread, which means that the signal may not yet
	// have been delivered. Give other threads a chance to run and
	// pick up the signal.
	osyield()
	osyield()
	osyield()

	// If that didn't work, try _SIG_DFL.
	setsig(sig, _SIG_DFL)
	raise(sig)

	osyield()
	osyield()
	osyield()

	// If we are still somehow running, just exit with the wrong status.
	exit(2)
}

// raisebadsignal is called when a signal is received on a non-Go
// thread, and the Go program does not want to handle it (that is, the
// program has not called os/signal.Notify for the signal).
func raisebadsignal(sig uint32, c *sigctxt) {
	if sig == _SIGPROF {
		// Ignore profiling signals that arrive on non-Go threads.
		return
	}

	var handler uintptr
	var flags int32
	if sig >= _NSIG {
		handler = _SIG_DFL
	} else {
		handler = atomic.Loaduintptr(&fwdSig[sig])
		flags = sigtable[sig].flags
	}

	// If the signal is ignored, raising the signal is no-op.
	if handler == _SIG_IGN || (handler == _SIG_DFL && flags&_SigIgn != 0) {
		return
	}

	// Reset the signal handler and raise the signal.
	// We are currently running inside a signal handler, so the
	// signal is blocked. We need to unblock it before raising the
	// signal, or the signal we raise will be ignored until we return
	// from the signal handler. We know that the signal was unblocked
	// before entering the handler, or else we would not have received
	// it. That means that we don't have to worry about blocking it
	// again.
	unblocksig(sig)
	setsig(sig, handler)

	// If we're linked into a non-Go program we want to try to
	// avoid modifying the original context in which the signal
	// was raised. If the handler is the default, we know it
	// is non-recoverable, so we don't have to worry about
	// re-installing sighandler. At this point we can just
	// return and the signal will be re-raised and caught by
	// the default handler with the correct context.
	//
	// On FreeBSD, the libthr sigaction code prevents
	// this from working so we fall through to raise.
	if GOOS != "freebsd" && (isarchive || islibrary) && handler == _SIG_DFL && !c.sigFromUser() {
		return
	}

	raise(sig)

	// Give the signal a chance to be delivered.
	// In almost all real cases the program is about to crash,
	// so sleeping here is not a waste of time.
	usleep(1000)

	// If the signal didn't cause the program to exit, restore the
	// Go signal handler and carry on.
	//
	// We may receive another instance of the signal before we
	// restore the Go handler, but that is not so bad: we know
	// that the Go program has been ignoring the signal.
	setsig(sig, abi.FuncPCABIInternal(sighandler))
}

//go:nosplit
func crash() {
	dieFromSignal(_SIGABRT)
}

// ensureSigM starts one global, sleeping thread to make sure at least one thread
// is available to catch signals enabled for os/signal.
func ensureSigM() {
	if maskUpdatedChan != nil {
		return
	}
	maskUpdatedChan = make(chan struct{})
	disableSigChan = make(chan uint32)
	enableSigChan = make(chan uint32)
	go func() {
		// Signal masks are per-thread, so make sure this goroutine stays on one
		// thread.
		LockOSThread()
		defer UnlockOSThread()
		// The sigBlocked mask contains the signals not active for os/signal,
		// initially all signals except the essential. When signal.Notify()/Stop is called,
		// sigenable/sigdisable in turn notify this thread to update its signal
		// mask accordingly.
		sigBlocked := sigset_all
		for i := range sigtable {
			if !blockableSig(uint32(i)) {
				sigdelset(&sigBlocked, i)
			}
		}
		sigprocmask(_SIG_SETMASK, &sigBlocked, nil)
		for {
			select {
			case sig := <-enableSigChan:
				if sig > 0 {
					sigdelset(&sigBlocked, int(sig))
				}
			case sig := <-disableSigChan:
				if sig > 0 && blockableSig(sig) {
					sigaddset(&sigBlocked, int(sig))
				}
			}
			sigprocmask(_SIG_SETMASK, &sigBlocked, nil)
			maskUpdatedChan <- struct{}{}
		}
	}()
}

// This is called when we receive a signal when there is no signal stack.
// This can only happen if non-Go code calls sigaltstack to disable the
// signal stack.
func noSignalStack(sig uint32) {
	println("signal", sig, "received on thread with no signal stack")
	throw("non-Go code disabled sigaltstack")
}

// This is called if we receive a signal when there is a signal stack
// but we are not on it. This can only happen if non-Go code called
// sigaction without setting the SS_ONSTACK flag.
func sigNotOnStack(sig uint32, sp uintptr, mp *m) {
	println("signal", sig, "received but handler not on signal stack")
	print("mp.gsignal stack [", hex(mp.gsignal.stack.lo), " ", hex(mp.gsignal.stack.hi), "], ")
	print("mp.g0 stack [", hex(mp.g0.stack.lo), " ", hex(mp.g0.stack.hi), "], sp=", hex(sp), "\n")
	throw("non-Go code set up signal handler without SA_ONSTACK flag")
}

// signalDuringFork is called if we receive a signal while doing a fork.
// We do not want signals at that time, as a signal sent to the process
// group may be delivered to the child process, causing confusion.
// This should never be called, because we block signals across the fork;
// this function is just a safety check. See issue 18600 for background.
func signalDuringFork(sig uint32) {
	println("signal", sig, "received during fork")
	throw("signal received during fork")
}

// This runs on a foreign stack, without an m or a g. No stack split.
//
//go:nosplit
//go:norace
//go:nowritebarrierrec
func badsignal(sig uintptr, c *sigctxt) {
	if !iscgo && !cgoHasExtraM {
		// There is no extra M. needm will not be able to grab
		// an M. Instead of hanging, just crash.
		// Cannot call split-stack function as there is no G.
		writeErrStr("fatal: bad g in signal handler\n")
		exit(2)
		*(*uintptr)(unsafe.Pointer(uintptr(123))) = 2
	}
	needm(true)
	if !sigsend(uint32(sig)) {
		// A foreign thread received the signal sig, and the
		// Go code does not want to handle it.
		raisebadsignal(uint32(sig), c)
	}
	dropm()
}

//go:noescape
func sigfwd(fn uintptr, sig uint32, info *siginfo, ctx unsafe.Pointer)

// Determines if the signal should be handled by Go and if not, forwards the
// signal to the handler that was installed before Go's. Returns whether the
// signal was forwarded.
// This is called by the signal handler, and the world may be stopped.
//
//go:nosplit
//go:nowritebarrierrec
func sigfwdgo(sig uint32, info *siginfo, ctx unsafe.Pointer) bool {
	if sig >= uint32(len(sigtable)) {
		return false
	}
	fwdFn := atomic.Loaduintptr(&fwdSig[sig])
	flags := sigtable[sig].flags

	// If we aren't handling the signal, forward it.
	if atomic.Load(&handlingSig[sig]) == 0 || !signalsOK {
		// If the signal is ignored, doing nothing is the same as forwarding.
		if fwdFn == _SIG_IGN || (fwdFn == _SIG_DFL && flags&_SigIgn != 0) {
			return true
		}
		// We are not handling the signal and there is no other handler to forward to.
		// Crash with the default behavior.
		if fwdFn == _SIG_DFL {
			setsig(sig, _SIG_DFL)
			dieFromSignal(sig)
			return false
		}

		sigfwd(fwdFn, sig, info, ctx)
		return true
	}

	// This function and its caller sigtrampgo assumes SIGPIPE is delivered on the
	// originating thread. This property does not hold on macOS (golang.org/issue/33384),
	// so we have no choice but to ignore SIGPIPE.
	if (GOOS == "darwin" || GOOS == "ios") && sig == _SIGPIPE {
		return true
	}

	// If there is no handler to forward to, no need to forward.
	if fwdFn == _SIG_DFL {
		return false
	}

	c := &sigctxt{info, ctx}
	// Only forward synchronous signals and SIGPIPE.
	// Unfortunately, user generated SIGPIPEs will also be forwarded, because si_code
	// is set to _SI_USER even for a SIGPIPE raised from a write to a closed socket
	// or pipe.
	if (c.sigFromUser() || flags&_SigPanic == 0) && sig != _SIGPIPE {
		return false
	}
	// Determine if the signal occurred inside Go code. We test that:
	//   (1) we weren't in VDSO page,
	//   (2) we were in a goroutine (i.e., m.curg != nil), and
	//   (3) we weren't in CGO.
	//   (4) we weren't in dropped extra m.
	gp := sigFetchG(c)
	if gp != nil && gp.m != nil && gp.m.curg != nil && !gp.m.isExtraInC && !gp.m.incgo {
		return false
	}

	// Signal not handled by Go, forward it.
	if fwdFn != _SIG_IGN {
		sigfwd(fwdFn, sig, info, ctx)
	}

	return true
}

// sigsave saves the current thread's signal mask into *p.
// This is used to preserve the non-Go signal mask when a non-Go
// thread calls a Go function.
// This is nosplit and nowritebarrierrec because it is called by needm
// which may be called on a non-Go thread with no g available.
//
//go:nosplit
//go:nowritebarrierrec
func sigsave(p *sigset) {
	sigprocmask(_SIG_SETMASK, nil, p)
}

// msigrestore sets the current thread's signal mask to sigmask.
// This is used to restore the non-Go signal mask when a non-Go thread
// calls a Go function.
// This is nosplit and nowritebarrierrec because it is called by dropm
// after g has been cleared.
//
//go:nosplit
//go:nowritebarrierrec
func msigrestore(sigmask sigset) {
	sigprocmask(_SIG_SETMASK, &sigmask, nil)
}

// sigsetAllExiting is used by sigblock(true) when a thread is
// exiting.
var sigsetAllExiting = func() sigset {
	res := sigset_all

	// Apply GOOS-specific overrides here, rather than in osinit,
	// because osinit may be called before sigsetAllExiting is
	// initialized (#51913).
	if GOOS == "linux" && iscgo {
		// #42494 glibc and musl reserve some signals for
		// internal use and require they not be blocked by
		// the rest of a normal C runtime. When the go runtime
		// blocks...unblocks signals, temporarily, the blocked
		// interval of time is generally very short. As such,
		// these expectations of *libc code are mostly met by
		// the combined go+cgo system of threads. However,
		// when go causes a thread to exit, via a return from
		// mstart(), the combined runtime can deadlock if
		// these signals are blocked. Thus, don't block these
		// signals when exiting threads.
		// - glibc: SIGCANCEL (32), SIGSETXID (33)
		// - musl: SIGTIMER (32), SIGCANCEL (33), SIGSYNCCALL (34)
		sigdelset(&res, 32)
		sigdelset(&res, 33)
		sigdelset(&res, 34)
	}

	return res
}()

// sigblock blocks signals in the current thread's signal mask.
// This is used to block signals while setting up and tearing down g
// when a non-Go thread calls a Go function. When a thread is exiting
// we use the sigsetAllExiting value, otherwise the OS specific
// definition of sigset_all is used.
// This is nosplit and nowritebarrierrec because it is called by needm
// which may be called on a non-Go thread with no g available.
//
//go:nosplit
//go:nowritebarrierrec
func sigblock(exiting bool) {
	if exiting {
		sigprocmask(_SIG_SETMASK, &sigsetAllExiting, nil)
		return
	}
	sigprocmask(_SIG_SETMASK, &sigset_all, nil)
}

// unblocksig removes sig from the current thread's signal mask.
// This is nosplit and nowritebarrierrec because it is called from
// dieFromSignal, which can be called by sigfwdgo while running in the
// signal handler, on the signal stack, with no g available.
//
//go:nosplit
//go:nowritebarrierrec
func unblocksig(sig uint32) {
	var set sigset
	sigaddset(&set, int(sig))
	sigprocmask(_SIG_UNBLOCK, &set, nil)
}

// minitSignals is called when initializing a new m to set the
// thread's alternate signal stack and signal mask.
func minitSignals() {
	minitSignalStack()
	minitSignalMask()
}

// minitSignalStack is called when initializing a new m to set the
// alternate signal stack. If the alternate signal stack is not set
// for the thread (the normal case) then set the alternate signal
// stack to the gsignal stack. If the alternate signal stack is set
// for the thread (the case when a non-Go thread sets the alternate
// signal stack and then calls a Go function) then set the gsignal
// stack to the alternate signal stack. We also set the alternate
// signal stack to the gsignal stack if cgo is not used (regardless
// of whether it is already set). Record which choice was made in
// newSigstack, so that it can be undone in unminit.
func minitSignalStack() {
	mp := getg().m
	var st stackt
	sigaltstack(nil, &st)
	if st.ss_flags&_SS_DISABLE != 0 || !iscgo {
		signalstack(&mp.gsignal.stack)
		mp.newSigstack = true
	} else {
		setGsignalStack(&st, &mp.goSigStack)
		mp.newSigstack = false
	}
}

// minitSignalMask is called when initializing a new m to set the
// thread's signal mask. When this is called all signals have been
// blocked for the thread.  This starts with m.sigmask, which was set
// either from initSigmask for a newly created thread or by calling
// sigsave if this is a non-Go thread calling a Go function. It
// removes all essential signals from the mask, thus causing those
// signals to not be blocked. Then it sets the thread's signal mask.
// After this is called the thread can receive signals.
func minitSignalMask() {
	nmask := getg().m.sigmask
	for i := range sigtable {
		if !blockableSig(uint32(i)) {
			sigdelset(&nmask, i)
		}
	}
	sigprocmask(_SIG_SETMASK, &nmask, nil)
}

// unminitSignals is called from dropm, via unminit, to undo the
// effect of calling minit on a non-Go thread.
//
//go:nosplit
func unminitSignals() {
	if getg().m.newSigstack {
		st := stackt{ss_flags: _SS_DISABLE}
		sigaltstack(&st, nil)
	} else {
		// We got the signal stack from someone else. Restore
		// the Go-allocated stack in case this M gets reused
		// for another thread (e.g., it's an extram). Also, on
		// Android, libc allocates a signal stack for all
		// threads, so it's important to restore the Go stack
		// even on Go-created threads so we can free it.
		restoreGsignalStack(&getg().m.goSigStack)
	}
}

// blockableSig reports whether sig may be blocked by the signal mask.
// We never want to block the signals marked _SigUnblock;
// these are the synchronous signals that turn into a Go panic.
// We never want to block the preemption signal if it is being used.
// In a Go program--not a c-archive/c-shared--we never want to block
// the signals marked _SigKill or _SigThrow, as otherwise it's possible
// for all running threads to block them and delay their delivery until
// we start a new thread. When linked into a C program we let the C code
// decide on the disposition of those signals.
func blockableSig(sig uint32) bool {
	flags := sigtable[sig].flags
	if flags&_SigUnblock != 0 {
		return false
	}
	if sig == sigPreempt && preemptMSupported && debug.asyncpreemptoff == 0 {
		return false
	}
	if isarchive || islibrary {
		return true
	}
	return flags&(_SigKill|_SigThrow) == 0
}

// gsignalStack saves the fields of the gsignal stack changed by
// setGsignalStack.
type gsignalStack struct {
	stack       stack
	stackguard0 uintptr
	stackguard1 uintptr
	stktopsp    uintptr
}

// setGsignalStack sets the gsignal stack of the current m to an
// alternate signal stack returned from the sigaltstack system call.
// It saves the old values in *old for use by restoreGsignalStack.
// This is used when handling a signal if non-Go code has set the
// alternate signal stack.
//
//go:nosplit
//go:nowritebarrierrec
func setGsignalStack(st *stackt, old *gsignalStack) {
	gp := getg()
	if old != nil {
		old.stack = gp.m.gsignal.stack
		old.stackguard0 = gp.m.gsignal.stackguard0
		old.stackguard1 = gp.m.gsignal.stackguard1
		old.stktopsp = gp.m.gsignal.stktopsp
	}
	stsp := uintptr(unsafe.Pointer(st.ss_sp))
	gp.m.gsignal.stack.lo = stsp
	gp.m.gsignal.stack.hi = stsp + st.ss_size
	gp.m.gsignal.stackguard0 = stsp + stackGuard
	gp.m.gsignal.stackguard1 = stsp + stackGuard
}

// restoreGsignalStack restores the gsignal stack to the value it had
// before entering the signal handler.
//
//go:nosplit
//go:nowritebarrierrec
func restoreGsignalStack(st *gsignalStack) {
	gp := getg().m.gsignal
	gp.stack = st.stack
	gp.stackguard0 = st.stackguard0
	gp.stackguard1 = st.stackguard1
	gp.stktopsp = st.stktopsp
}

// signalstack sets the current thread's alternate signal stack to s.
//
//go:nosplit
func signalstack(s *stack) {
	st := stackt{ss_size: s.hi - s.lo}
	setSignalstackSP(&st, s.lo)
	sigaltstack(&st, nil)
}

// setsigsegv is used on darwin/arm64 to fake a segmentation fault.
//
// This is exported via linkname to assembly in runtime/cgo.
//
//go:nosplit
//go:linkname setsigsegv
func setsigsegv(pc uintptr) {
	gp := getg()
	gp.sig = _SIGSEGV
	gp.sigpc = pc
	gp.sigcode0 = _SEGV_MAPERR
	gp.sigcode1 = 0 // TODO: emulate si_addr
}
