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00001 #ifndef XDKWRL_MOVIETEXTURE_H 00002 #define XDKWRL_MOVIETEXTURE_H 00003 00004 #include <xdkwrl/config.h> 00005 #include <xdkwrl/node.h> 00006 #include <xdkwrl/fieldtypes/mfstring.h> 00007 #include <xdkwrl/fieldtypes/sfbool.h> 00008 #include <xdkwrl/fieldtypes/sffloat.h> 00009 #include <xdkwrl/fieldtypes/sftime.h> 00010 00011 namespace wrl 00012 { 00013 //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 00014 // Interface of MovieTexture 00015 //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 00016 class XDKWRL_EXPORT MovieTexture : public Node 00017 { 00018 public: 00019 MovieTexture(const char* name=""); 00020 virtual ~MovieTexture(); 00021 virtual inline unsigned int nbFields() const; 00022 virtual FieldHandle field(const std::string& n); 00023 virtual FieldHandle field(unsigned int i); 00024 virtual bool isSetToDefaultValue(unsigned int i) const; 00025 virtual inline unsigned int nbEventsIn() const; 00026 virtual EventInHandle eventIn(const std::string& n); 00027 virtual EventInHandle eventIn(unsigned int i); 00028 virtual inline unsigned int nbEventsOut() const; 00029 virtual EventOutHandle eventOut(const std::string& n); 00030 virtual EventOutHandle eventOut(unsigned int i); 00031 inline const char* typeName() const; 00032 virtual Node* duplicate() const; 00033 virtual Node* duplicate(std::map<const Node*,Node*>&) const; 00034 /*!@name Exposed Fields 00035 * A field that is capable of receiving events via an eventIn to 00036 * change its value(s), and generating events via an eventOut 00037 * when its value(s) change. 00038 */ 00039 //!@{ 00040 /*! 00041 * See <a href="#_details" class="md">Detailed Description</a> 00042 * for meaning of this field. 00043 * Default value is set to 00044 \code 00045 loop = false; 00046 \endcode 00047 */ 00048 SFBool loop; 00049 /*! 00050 * See <a href="#_details" class="md">Detailed Description</a> 00051 * for meaning of this field. 00052 * Default value is set to 00053 \code 00054 speed = 1.0f; 00055 \endcode 00056 */ 00057 SFFloat speed; 00058 /*! 00059 * See <a href="#_details" class="md">Detailed Description</a> 00060 * for meaning of this field. 00061 * Default value is set to 00062 \code 00063 startTime.setNbSeconds(0); 00064 \endcode 00065 */ 00066 SFTime startTime; 00067 /*! 00068 * See <a href="#_details" class="md">Detailed Description</a> 00069 * for meaning of this field. 00070 * Default value is set to 00071 \code 00072 stopTime.setNbSeconds(0); 00073 \endcode 00074 */ 00075 SFTime stopTime; 00076 /*! 00077 * See <a href="#_details" class="md">Detailed Description</a> 00078 * for meaning of this field. 00079 * Default value is set to MFString default value 00080 */ 00081 MFString url; 00082 //!@} 00083 /*!@name Fields 00084 * A property or attribute of a node. Each node type has a fixed set 00085 * of fields. Fields may contain various kinds of data and one or many 00086 * values. Each field has a default value. 00087 */ 00088 //!@{ 00089 /*! 00090 * See <a href="#_details" class="md">Detailed Description</a> 00091 * for meaning of this field. 00092 * Default value is set to 00093 \code 00094 repeatS = true; 00095 \endcode 00096 */ 00097 SFBool repeatS; 00098 /*! 00099 * See <a href="#_details" class="md">Detailed Description</a> 00100 * for meaning of this field. 00101 * Default value is set to 00102 \code 00103 repeatT = true; 00104 \endcode 00105 */ 00106 SFBool repeatT; 00107 //!@} 00108 /*!@name Events In 00109 * 00110 */ 00111 //!@{ 00112 /*! 00113 * Set event associated to exposedField loop 00114 */ 00115 EventIn<SFBool> set_loop; 00116 /*! 00117 * Set event associated to exposedField speed 00118 */ 00119 EventIn<SFFloat> set_speed; 00120 /*! 00121 * Set event associated to exposedField startTime 00122 */ 00123 EventIn<SFTime> set_startTime; 00124 /*! 00125 * Set event associated to exposedField stopTime 00126 */ 00127 EventIn<SFTime> set_stopTime; 00128 /*! 00129 * Set event associated to exposedField url 00130 */ 00131 EventIn<MFString> set_url; 00132 //!@} 00133 /*!@name Events Out 00134 * 00135 */ 00136 //!@{ 00137 /*! 00138 * See <a href="#_details" class="md">Detailed Description</a> 00139 * for meaning of this event. 00140 */ 00141 EventOut<SFTime> duration_changed; 00142 /*! 00143 * See <a href="#_details" class="md">Detailed Description</a> 00144 * for meaning of this event. 00145 */ 00146 EventOut<SFBool> isActive; 00147 /*! 00148 * Changed event associated to exposedField loop 00149 */ 00150 EventOut<SFBool> loop_changed; 00151 /*! 00152 * Changed event associated to exposedField speed 00153 */ 00154 EventOut<SFFloat> speed_changed; 00155 /*! 00156 * Changed event associated to exposedField startTime 00157 */ 00158 EventOut<SFTime> startTime_changed; 00159 /*! 00160 * Changed event associated to exposedField stopTime 00161 */ 00162 EventOut<SFTime> stopTime_changed; 00163 /*! 00164 * Changed event associated to exposedField url 00165 */ 00166 EventOut<MFString> url_changed; 00167 //!@} 00168 }; 00169 }; 00170 //************************************************************ 00171 // Implementation of MovieTexture 00172 //************************************************************ 00173 /*! 00174 * Returns <code>"MovieTexture"</code>. Useful for printing. 00175 */ 00176 inline const char* 00177 wrl::MovieTexture::typeName() const 00178 { 00179 return "MovieTexture"; 00180 } 00181 /*! 00182 * Returns the number of fields (exposed or not) for this node type. 00183 */ 00184 inline unsigned int 00185 wrl::MovieTexture::nbFields() const 00186 { 00187 return 7; 00188 } 00189 /*! 00190 * Returns the number of events in for this node type. 00191 */ 00192 inline unsigned int 00193 wrl::MovieTexture::nbEventsIn() const 00194 { 00195 return 0; 00196 } 00197 /*! 00198 * Returns the number of events out for this node type. 00199 */ 00200 inline unsigned int 00201 wrl::MovieTexture::nbEventsOut() const 00202 { 00203 return 2; 00204 } 00205 #endif // XDKWRL_MOVIETEXTURE_H 00206 00207 // Local variables section. 00208 // This is only used by emacs! 00209 // Local Variables: 00210 // ff-search-directories: ("../../" "../../../src/xdkwrl/nodes") 00211 // End:
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