QBackendScenePropertyChange Class
(Qt3D::QBackendScenePropertyChange)Header: | #include <QBackendScenePropertyChange> |
qmake: | QT += 3dcore |
Inherits: | QScenePropertyChange |
Public Functions
QBackendScenePropertyChange(ChangeFlag type, const QNodeId & subjectId, Priority priority = Standard) | |
virtual | ~QBackendScenePropertyChange() |
void | setTargetNode(const QNodeId & id) |
QNodeId | targetNode() const |
- 4 public functions inherited from Qt3D::QScenePropertyChange
- 5 public functions inherited from Qt3D::QSceneChange
Protected Functions
QBackendScenePropertyChange(QBackendScenePropertyChangePrivate & dd, ChangeFlag type, const QNodeId & subjectId, Priority priority = Standard) |
Additional Inherited Members
- 2 static public members inherited from Qt3D::QScenePropertyChange
Detailed Description
Member Function Documentation
QBackendScenePropertyChange::QBackendScenePropertyChange(ChangeFlag type, const QNodeId & subjectId, Priority priority = Standard)
[protected]
QBackendScenePropertyChange::QBackendScenePropertyChange(QBackendScenePropertyChangePrivate & dd, ChangeFlag type, const QNodeId & subjectId, Priority priority = Standard)
[virtual]
QBackendScenePropertyChange::~QBackendScenePropertyChange()
void QBackendScenePropertyChange::setTargetNode(const QNodeId & id)
See also targetNode().
QNodeId QBackendScenePropertyChange::targetNode() const
See also setTargetNode().